using System;

namespace Gadgeteer.Interfaces.Timed
{
    /// <summary>
    /// An enumeration of timer behaviours
    /// </summary>
    public enum TimerBehavior
    {
        /// <summary>
        /// Run once when started, and then stop, so a single Tick event is generated.
        /// </summary>
        RunOnce = 0,
        
        /// <summary>
        /// Run continually after being started, so Tick events are generated periodically.
        /// </summary>
        RunContinuously = 1,
    }
}
